Extreme Constant Hitbox Inflation
Minecraft Gameplay Impact
Instantiates hardcoded Box instances with extreme numeric expansion constants (>10.0 blocks), expanding hitboxes across entire arenas to hit opponents through walls from immense distances.
Functions & APIs Analyzed
Box.<init>
Constructs new 3D axis-aligned bounding box coordinates.
Entity.setBoundingBox
Applies the oversized bounding box to target entities.
Mod Implementation (Dev Source / Mapped)
// Developer Source (Fabric / Yarn mappings)
public class GiantHitbox {
public static void apply(Entity entity) {
entity.setBoundingBox(new Box(
entity.getX() - 15.0, entity.getY(), entity.getZ() - 15.0,
entity.getX() + 15.0, entity.getY() + 2.0, entity.getZ() + 15.0
));
}
}
Decompiled Representation (Vineflower View)
// Decompiled with Vineflower 1.12 (Intermediary mappings)
public class GiantHitbox {
public static void apply(class_1297 entity) {
entity.method_5857(new class_238(
entity.method_23317() - 15.0, entity.method_23318(), entity.method_23321() - 15.0,
entity.method_23317() + 15.0, entity.method_23318() + 2.0, entity.method_23321() + 15.0
));
}
}
Bytecode Signature & Static Detection
Matches Entity.setBoundingBox calls featuring float or double constant pool values >= 10.0.